Performative Relationships


This paper uses iterative process1 to explore all possible permutations of my work’s key concepts.2 The concepts are combined into networks3 of three4 to form a proposition. Each proposition yields a project proposal that inquires the role of performance5 within each network.

1. Using scientific methodologies to create high resolution case studies.
2. Camera as audience, simultaneously staged and spontaneous, multi-camera live editing, high production absurdities, exhaustive iteration, seriously humorous, code as performer, almost real-time, ‘The Everyday’ as a material, mediating the immediate, ‘this’ is a score for ‘that’, empiricism through permutation, structure as product as facilitator, the aesthetics of discovery, and network choreography.
3. See Actor Network Theory by Michel Callon, Bruno Latour, and John Law. Also see ‘Actor Network Theory and Material Semiotics’ by John Law.
4. Three points are the minimum required to form more than one direct relationship simultaneously. Three is also the fewest vertices required to have an interior ( • – △ ).
5. The agency of non-human objects.



[A] Camera as audience.
[B] High production absurdities.
[C] Code as performer.
A script uploaded to your camera that takes a photo when someone blinks.

[A] Camera as audience.
[B] ‘This’ is a score for ‘that’.
[C] Structure as product as facilitator.
Develop a character based on a photo you find. Cast the character and take their photo. Leave it for someone to find.

[A] Simultaneously staged and spontaneous.
[B] Mediating the immediate.
[C] The aesthetics of discovery.
Play Charades with fortune cookies.